Debug.SetAIName("Luke")
Debug.ReloadFieldBegin(DUEL_MODE_RUSH+DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,0)

Debug.SetPlayerInfo(0,4000,0,0)
Debug.SetPlayerInfo(1,4000,0,0)

--Main Deck (yours)
Debug.AddCard(160006006,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(160006032,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(160006009,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(160006025,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(160002010,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(160204005,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(160004035,0,0,LOCATION_DECK,0,POS_FACEDOWN)

--Hand (yours)
Debug.AddCard(160006025,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(160006005,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(160006004,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(160006006,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(160003053,0,0,LOCATION_HAND,0,POS_FACEDOWN)

--Monster Zones (yours)
Debug.AddCard(160006032,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)

--Spell & Trap Zones (yours)
Debug.AddCard(160002043,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
Debug.AddCard(160006048,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
Debug.AddCard(160006050,0,0,LOCATION_FZONE,0,POS_FACEDOWN)

--Monster Zones (opponent's)
Debug.AddCard(160002032,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(160001036,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(160002032,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
Duel.SetLP(0,2900)
Duel.SetLP(1,8000)
aux.BeginPuzzle()
